Map styles created in Mapbox Studio can be added to the Unity Maps SDK, incorporating terrain and 3D buildings. I love the texturized feel of AJ Ashton’s pencil drawn style, and I wanted to extend the aesthetic to 3D in Unity.
I applied a texture to the building meshes to match the palette in AJ’s original style. I then used his style as terrain and building texture and applied some post process effects, to solarize the colors and add depth of field effect, as finishing touches.
You can use any Studio style like this to create either 2D or 3D environments in Unity.